When the three Golden goddesses left the land of Hyrule, that they created, they left in their absence three pieces of their individual power to keep balance in the lands. the three pieces power were together known as the Triforce, and became known as the most powerful objects in the land, the desired by the evil and feared by the normal. Each of the pieces of Triforce have a personality trait associated with them and their possible owner. These traits are power for the goddess Din, wisdom for the goddess Nayru, and courage for the goddess Farore. These pieces when put together and touched by someone, give the user any wish of his/her desire. the only problem with this is, the Triforce itself has no discrimination of good versus evil, so anyone has the ability to use its power. When the Triforce is not whole it is usually contained inside someone in the Land of Hyrule, but the ways to obtain a piece of a Triforce and the implications made about the reception of a piece, leave open the possibilities for some very obscure Zelda titles.
In almost all Legend of Zelda titles, the protagonist, Link, has or ascertains the Triforce of Courage. Throughout the series we learn of the different ways one can obtain a piece of the Triforce and these ways are varied. The first way seen in the series is the finding off all pieces of the Triforce the pieces most likely created and scattered by the piece's original owner, due to lack of a worthy descendant. Once all pieces are brought together the entire Triforce piece will be formed and will enter the users hand. This brings us to the second way one can receive a piece of the Triforce descent. When an owner of one of the Triforce pieces dies he/she's piece goes directly to the most worthy descendant, if one exists. The next way someone can gain a third of the Triforce is by absorbing the piece from someone who has a piece. Because only Ganondorf has completed this act, it appears that it takes either amazing power or a different piece of the Triforce to steal one from another person. Now we come to the final way to gain a piece of the Triforce (the way i will focus on for the rest of the article); when someone touches the entire Triforce and makes their wish, the wisher (unless they are the perfect balance of all three qualities) gains the piece that most describes their personality and the other two pieces go to whomever in Hyrule best personifies those traits.
So how does this last way to obtain a piece of the Triforce imply anything about the future of Zelda? Well, if the other two pieces of Triforce go to anyone in the world who best personifies these traits, neither the Link, Zelda, or Ganondorf we think of have to be on the receiving ends of this transaction. This idea of whoever best shows a trait gets the Triforce implies that really any one in the world could become the next hero or villain. This means that if Nintendo wanted to they could make a completely justifiable game in which the protagonist is a girl, or a old man, or a 6 foot 11 black man. This sounds far fetched but could be quite possible, but for now Ill move on to a more realistic way that this could lead to a new Zelda game. At the end of Skyward Sword when Link touches the Triforce in its entirety an wishes for the destruction of the Imprisoned, the Triforce immediately disappears this implies that Link either gained the whole Triforce (doubtful), or the Triforce broke apart and moved into three individuals. In this situation Link would most likely gain Courage, Zelda would gain Wisdom, but who would receive power. Demise cannot receive the Triforce of power because he is not live in this time period. This means the Triforce of power would go to whomever in the world most has a lust for power.This new bearer of the Triforce of power could be the main antagonist in a subsequent Zelda game.
The idea for a new Zelda game taking place after the events of Skyward Sword sounds somewhat possible, but the protagonist being someone other than the green cloaked Link, just as possible, not as likely. Do I think Nintendo will make a Legend of Zelda game with anyone other than our ever present link the protagonist?, no, and if you read "Finding Your Inner Link" you know I would not want this either. I love the Link of old and new and he will always be the face of the series, but in a franchise that is based as much on implications and lore as it is game play, anything is possible. BF
Please tell us what you would think of a Zelda game without Link as the hero, and any other comments you have about this post. Thanks!
p.s. We decided against a schedule because we realized it would be too much of a commitment to be "linear".

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